Macross Zero
I recently reacquainted myself with the dying
art of fan subbing by getting a copy of
Macross
Zero (2003), the most recent entry in that
long running series. This five episode series hasn’t been released in the
U.S., which I find curious.
Macross
is fairly popular here. The craptacular
Macross II: Lovers
Again (1992) even got a theatrical release,
while the far superior Macross
Plus (1994) got a high profile video
release. (The TV series Macross
7 [1994] is MIA, but it sounds a little
strange.)
Macross
(1982) was the series that made up the first generation of
Robotech
(1985), and was the least changed by the Americanization. In the year 1999, in
the midst of the Global Civil War, an alien space fortress crashes on a remote
island in the Pacific Ocean. The nations of the world join together to rebuild
the fortress and send it back into space. Just as the newly dubbed SDF-1 is
about to launch a hostile alien race called the Zentradi arrive looking to take
back their ship. Oddly the Zentradi not only appear human, except for being 50
feet tall, but are genetically almost identical to
humans.The main difference between
the
Robotech
and original
Macross
version of this story is the definition of protoculture. In
Robotech
it was an energy source, but in the original story it was exactly what the name
means – an ancient high tech culture that is the common ancestor of
humanity and the Zentradi. The original protoculture concept is central to
Macross
Zero.The
year is 2008, and the remnants of the Global Civil War are still causing
sporadic fighting. U.N. forces have retrieved an large, vaguely anthropomorphic
alien artifact from the waters of the Pacific near Mayan (Marian? Mariana?)
Island. Anti-U.N. forces have moved into the area to capture the artifact for
themselves.
Shin is an F-14 pilot for the U.N.
is flying a sortie over the island when his plane is attacked by a new high tech
jet with the ability to transform into a robot. The fighter makes short work of
Shin’s plane and Shin is forced to eject over the ocean. Later Shin is
washed ashore near the idyllic village of the Mayan islanders. Shin meets the
village priestess, Sara, who is desperate to keep evil “kaduns”
(spirits?) from the nearby battle from harming her people. She also tells Shin
about the island’s legendary history. Her people were created by the
“bird-human” who was then instructed by the gods to “sing the
song of destruction.” Rather than submit to their demands the bird-human
cut his own head off. The ability to awaken the bird-human is contained in the
“two entangled snakes” Sara claims the islanders have in their
blood. (Hmmmm...)Shin is rescued by
U.N. forces and is give the chance to join a special squadron that is testing
the U.N.'s own prototype transforming fighters, The VF-0 Valkyrie. This squadron
is headed by Roy Fokker, a character who should be familiar to anybody who
watched
Robotech.
While Shin trains the two armed factions continue to fight over the artifact, as
well as the secrets related to it that my be found on the
island.
Macross Zero
is a gorgeous piece of work. The animation
is generally expensive looking, but the fight scenes, with CGI mechs, are
breathtaking. These are the best high-speed dogfights I've seen in any anime,
even the exemplary Macross
Plus. Where
Macross
Plus contrasted the freedom of the sky with
the dusty ground, Macross
Zero uses a predominantly blue palette to
connect the sky and the ocean, and uses animals that can travel between them to
reinforce the theme. The ending was a bit too New-Agey for me, as are the
conclusions of so much Japanese sci-fi, and the influence
of Neon Genesis
Evangelion (1995) is clear, but this is an
excellent entry in a historic anime series, and I don't understand why it's not
available in the U.S.
Posted: Mon - May 9, 2005 at
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My name is Scott Hamilton and I live in St. Petersburg, Florida. My e-mail is Scott (at) stomptokyo.com.
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Published On: Jul 16, 2006 10:41 PM
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